AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games on iOS in Ecuador: Q2 2022 Performance
In Q2 2022, hybridcasual games on iOS in Ecuador saw varied performance metrics. Notable trends include growth in weekly downloads and revenue for several top apps.
In Q2 2022, the hybridcasual games category on iOS in Ecuador showcased diverse performance trends. Below, we delve into the metrics for the top 5 games, highlighting weekly downloads, revenue, and active users.
Stumble Guys experienced a significant increase in both weekly revenue and downloads. Revenue started at approximately $104 in the last week of March and surged to around $1.1K by the end of June. Weekly downloads followed a similar upward trend, beginning at 859 and reaching over 10.5K by the quarter's end. Active users also grew steadily, from 10K to nearly 40K.
Idle Lumber Empire - Wood Game saw fluctuations in its weekly revenue, which peaked at $496 in mid-April and settled at $404 by the end of June. Downloads showed a notable spike in the last week of June, reaching 854 from a low of 45 in early May. Active users mirrored this pattern, peaking at 2.2K in early April before dipping and then rising again to 955 by the end of the quarter.
Rush Royale: Tower Defense TD had a varied performance with weekly revenue peaking at $455 in early May, then fluctuating and landing at $62 by the end of June. Downloads remained relatively stable, with a slight decrease from 270 in late March to 98 in the final week of June. Active users hovered around 600-700 throughout the quarter.
Sniper 3D: Gun Shooting Games demonstrated a steady climb in weekly revenue, starting at $73 in late March and reaching $366 by the end of June. Downloads also increased, starting at 486 and peaking at 966 in mid-June. Active users showed growth from 2.8K to over 4.1K by the quarter's end.
Beatstar had a more modest performance, with weekly revenue peaking at $226 in mid-May before declining to $73 by the end of June. Downloads followed a similar trend, starting at 314 and ending at 177. Active users saw a slight increase from 1.3K to 1.5K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.